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Arabic X-Kick
Arabic X-Kick
Dubai, UAE – July 12th , 2010 – Game Power 7 released the first 3D MMO (Massively Multiplayer Online) Sports game in the Arab world, X-Kick Online, where as players are invited to play online soccer for FREE for life. The game is the first of its genre to be released in the Arab World, where online game market is still considered an untapped market.
About 18 months ago, the company premiered to release the first 3D MMORPG game, Arabic Rappelz which achieved a great success that encouraged the company to replicate the experience with other online game genres.
The closed beta session of Arabic X-Kick has commenced on July 5, 2010 and will run through late July at which point the game will go into open beta phase. Official commercial launch is expected to commence mid of August this year. Gamers are invited to check the game by going to the official website at
http://xkick.gamepower7.com
“As Game Power 7 premiered with Arabic Rappelz, we took the challenge to be the first to release an Arabic MMO Sports. We are confident that this dynamic, full-of-action, 3D street football game will be the next football craze to hit the Arab Internet.. We are offering the game as Free to Play for life to allow all Arab football lovers to practice their hobby without breaking a sweat" said Amer Totounji, Project Manager at Game Power 7.

Arabic X-Kicks adopts street football modes and rules. Only through different tactics (such as various ways of passing ball and adjusting football surface harness) and strong teamwork players can win the match. Player creates a game character, chooses the character playing position (Forward, Midfield, or Defense), and plays more and more to improve the character skills.
The game gives players extensive options to personalize and design their characters to make them stand out.
 Matches can be conducted in 5vs5 or 6vs6 mode and will be played in unconventional fields such as roofs, backyards, streets or factories.

New Member, First Comment

i just love MMOs, my favorites are free to play and anime style ones. but today i've been on the search for a particular game i came across a few months back but never got around to playing but now i do.

i can't remember the title but the story is about a goddess of creation who makes this fantasy world and an evil demon who's jealous of her powers, so he summons creatures from others worlds to rampage in this world.

this game revolves around gathering the monsters you defeat and summoning theme with cards, but you can choose not to collect a monster after you defeat it.

i can't remember if there are any classes in the game or not, but the rest i'm certain about and it's free to play.

any ideas?

Lineage 2 Free Temp Account Reactivation

From the website:

From November 17 to December 1, 2009, we're reactivating all former players' accounts that are in good standing. Spread the word to your clan, alliance, and online friends that might not be playing Lineage II. Let your friends know it's time to come back and check out the exciting upgraded Lineage II content that Gracia Epilogue has brought. Welcome back! We look forward to playing Lineage II with you again. Download Lineage II, and log in today!

Reactivation Dates
Begins: November 17, 2009 at 11 a.m. Pacific Time
Ends: December 1, 2009 at 8 a.m. Pacific Time

Please note that this applies only to retail accounts (not trial accounts) in good standing that were inactive as of 11/17. Accounts that go inactive during this period will not be reactivated.

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Looking for MMORPGs

Hello guys!

I'm looking around for nice MMORPGs again these days and hope this is the right place. I used to play Ragnarok Online back in 05/06 and enjoyed it a lot, but stopped after a while for a few reasons. I've never warmed up to games like WOW and have been looking for something similar to RO gameplay-wise ever since, if possible, free.
I've tried Secret of the Solstice for a while, though it was rather annoying that you had plain no chance without the cash shop, and the leveling got somewhard tireing and boring, too.
Now finally I came across Flyff, which I'm trying at the moment. It's a lot better than Secret of the Solstice, with Cashshop, but you can play well without it, too, or so it seems for now.

But still, I'm wondering: Do you have any recommendations for free MMORPGs with a nice, existant community (that is, no deserted worlds :/) and fun gameplay?
(And I wonder, do people still play RO?)

Looking forward to any replies!

Shaiya Bonus Package

I don't play the game, but I got codes for a bonus package from PAX. Details are here

Start: 2009-8-31 16:49
End: 2009-12-1 16:49

* Ritter's Power Lv1 (x10) - Become a physical juggernaut!
* Heliy's Competence Lv1 (x10) - Ninja.
* Apostel's Ability Lv1 (x10) - Destroy enemies... with your BRAIN.
* Small Prevent Item Drop (x3) - Don't be a chump and have your corpse robbed; use these nifty items before biting it.
* Increase Drop Gold (x3) - Increases your gold drops. First you get the money. Then you get the power.
* Sun EXP Stone (x3) - Boosts your EXP gain! EXP!

There were five per DVD-ROM, and since my friend doesn't play either I have ten. I hate to see them go to waste, so drop me a LJ PM if you want one.

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Aion - My personal review

AION - The Tower of Eternity

Below I want to share my personal opinion on various aspects of the game that lead to my decision
to stay with another game.

Long text - youve been warned :DCollapse )

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In case you missed the WoW news...

It's sorta old news now, Blizzcon two weekends gone, but there are new screencaps from the upcoming Cataclysm expansion, including shots of the two new races.

The female goblins quite frankly scare me.

And here's the trailer: The Announcement Trailer

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Guild Wars 2 Preview

Sorry for the nonstop GW2 news, but it's sorta dominating my MMO radar at the moment.

Eurogamer.net has more about GW2:

Guild Wars 2's switch from an almost entirely instanced game-world, where you would adventure with only your party members, to a persistent, fully-populated one like those in more conventional MMOs, is the driving force behind most of the changes in the gameplay. The quest system, for instance, has been completely overhauled, and will offer something quite different from its competitors. [...] "We actually don't have a traditional RPG/MMO quest system," Flannum continues. "Instead what we've got are Events. Think of them as group-orientated activities. This is one of the many things that will encourage the player to explore the world - you can wander through and never quite know what you're going to see. You might come across a fortress that's being attacked by centaurs, or it might be that the centaurs attacked half an hour before you got there and they hold it now. You might start walking along a road you've walked a hundred times and suddenly there's a caravan travelling along that road that you may not have seen, and you can go help that caravan out."[...]

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BlizzCon, by the way, opened its doors today. Personlly, I want more info on Diablo III.

Guild Wars 2 Concept Art & Trailer

The Guild Wars 2 posted on their Facebook page a slew of previously unreleased concept art. Kotaku has them all here.

"While Guild Wars 2 adds a persistent world, it retains the unique characteristics of the original game, including a strong narrative, extensive instanced game play, an anti-grind design philosophy, and strong support for competitive play."




And, of course, there's new shiny new trailer on the GW2 website. Watch it here.

For generations, war and chaos raged across the land of Tyria. Five great races competed and warred against each other, struggling to tip the balance of power in their favor.

Then the dragons woke.

The all-powerful beasts stirred from their millennial sleep under earth and sea. With their magical breath the dragons spread destruction and created legions of twisted slaves. A deathless dragon named Zhaitan raised the sunken nation of Orr, triggering earthquakes and tidal waves that destroyed entire cities across the Sea of Sorrows.

Zhaitan's undead armies surged from the sea, hungry for the destruction of the five races of Tyria: the charr, a ferocious race of feline warriors; the asura, magical inventors of small size and great intellect; the norn, towering shapeshifters from the frigid northern lands; the sylvari, a mysterious young race of visionary plant folk; and the humans, an embattled but resilient people.

Now heroes from the five races must set aside ancient rivalries and stand together against their common enemies.Magic, technology, and cold steel will determine the ultimate fate of the world.

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Guild Wars 2 Update

After a long development period and little news, the Guild Wars 2 hype has started up again In February 2009, some may recall, ArenaNet's Mike O'Brien that there was no GW2 delay as the game never had a firm release date attached to it.

You've all seen announcements about restructuring at NCsoft West, and it's natural to wonder whether that restructuring impacts ArenaNet's Guild Wars 2 development. In fact, the reason NCsoft West is restructuring itself is so that the company can put all of its focus into its top-tier games like Guild Wars 2. Our team continues to grow, and has the strong support and financial backing we need to achieve our goal of making Guild Wars 2 the best online role-playing game ever created.

On Friday, NCsoft released investor materials that showed a very broad release window for Guild Wars 2, with the explanation that release timing is still "to be announced." ArenaNet has never given a release date for Guild Wars 2 other than "when it's done." NCsoft's investor materials are a reflection of that philosophy.

I know some fans had hoped for a smaller gap between the launch of Guild Wars: Eye of the North and the start of beta testing for Guild Wars 2, but we communicated last summer that it would be some time before we could commit to any beta or launch dates. Guild Wars 2 is a large and ambitious game, and we're going to take the time to do it right.[1]
Not entirely comforting to people used to seeing in dev games get cut at any time. But now he's promising something soon:

Last week I promised you’d get your first glimpse of Guild Wars 2 “very soon now”. That day is almost here.

I want to thank all our fans for their patience as we developed the game to the point where we can start talking about it publicly. I know you’ve all been anxiously awaiting this moment. You’ll soon understand how ambitious we’ve been and what we’ve accomplished during these past two years of development. We still have a lot of work ahead of us, but from here on out we’ll be able to provide you with more regular updates.

Guild Wars 2 is going to be a huge leap beyond the original. We have the best team in the industry executing at the top of their game, and I’m very proud of what our team has accomplished so far. As I said last week, I’m confident that when you get your first look at what we’ve been working on, you’re going to love what you see. Stay tuned for an exciting week ahead. [2]

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